Toucan Royale primary logo
Brand Style Guide
Version 1.0 · June 2026 · toucanroyale.com
Index

Contents

Logo usage

Concept 01 Logo 02 Black & white logo 03 Safe area 04 Minimum sizes 05 Logo on backgrounds 06 Forbidden usage 07

Brand

Color palette 08 Typography 09 Design elements 10
01
Brand

Concept

Toucan Royale is an online game provider built for the modern era of iGaming. The brand combines tropical energy with royal confidence: a crowned toucan set against the deep greens of the rainforest, sparked by flame-orange and golden-yellow accents. The identity should always feel fresh, exciting and reliable.

Player first

Every design decision starts with the player experience. Interfaces stay clear, readable and generous.

Bold ideas

We take creative risks. Visuals are vivid and confident, never timid and never cluttered.

Quality craft

Polish and performance across every title and touchpoint. Details matter, from icons to animations.

Global reach

Certified across jurisdictions, optimised for every device. The identity must work at any size, anywhere.

03
Logo usage

Black & White Logo

Always prefer the full-colour logo. The monochrome versions exist for single-colour production: engraving, embossing, stamps, faxes and print processes where colour is not available. On screens, the black version uses #000000 and the white version #FFFFFF. In print, use the deepest black the process allows.

Black logo on white
Black on light backgrounds
White logo on black
White on dark backgrounds
Black logo mark
Black logo mark for small formats
White logo mark
White logo mark for small formats
Black horizontal logo on white
Black horizontal logo for wide formats
White horizontal logo on black
White horizontal logo for wide formats
04
Logo usage

Safe Area

The safe area keeps the logo visible and recognisable by preventing other elements or text from crowding it. The clear space unit X equals 20% of the emblem's height and must remain empty on all four sides, in every application and at every size.

XXXX Logo safe area
05
Logo usage

Minimum Sizes

Minimum sizes guarantee that the crown, eye and beak details stay legible in every medium, on screens as well as in print.

Primary logo minimum size
Primary logo: minimum width 120 px / 30 mm
Logo mark minimum size
Logo mark: minimum width 32 px / 10 mm
06
Logo usage

Logo on Backgrounds

The full-colour logo is designed for the brand's dark green backgrounds, where it has maximum contrast. It also works on black and on photography behind a dark overlay. On light, orange or yellow surfaces use the black monochrome version; the white monochrome version is reserved for black and near-black backgrounds. Never place the colour logo on busy imagery without an overlay.

Deep green #081A12 (preferred)
Jungle green #0F2A1F
Photography with dark overlay
White: black mono version
Accent orange: black mono version
Royal yellow: black mono version
07
Logo usage

Forbidden Usage

The logo is a fixed piece of artwork. Never redraw, recolour or rearrange it.

Do not recolour the logo
Do not stretch or distort proportions
Do not rotate or tilt the logo
Do not add shadows or effects
Do not use on low-contrast or clashing colours
Do not crop or cover parts of the logo
08
Brand

Color Palette

The palette is built on three rainforest greens, energised by two accents: flame orange for action and royal yellow for highlights and reward moments. Cards, panels and raised layers are not separate colours — they are translucent white (4–8%) over the green backgrounds. Layouts should stay predominantly dark green; the accents are spice, not the meal.

Primary: Rainforest greens

Deep Jungle

HEX#081A12
RGB8, 26, 18
CMYK69, 0, 31, 90
UsePage background

Jungle

HEX#0F2A1F
RGB15, 42, 31
CMYK64, 0, 26, 84
UseSection background

Sage

HEX#8BAA9D
RGB139, 170, 157
CMYK18, 0, 8, 33
UseMuted / secondary text

Accents

Flame Orange

HEX#E8612A
RGB232, 97, 42
CMYK0, 58, 82, 9
UsePrimary CTA, links, focus

Royal Yellow

HEX#FED12A
RGB254, 209, 42
CMYK0, 18, 83, 0
UseHighlights, crown, reward

White

HEX#FFFFFF
RGB255, 255, 255
CMYK0, 0, 0, 0
UsePrimary text on dark

Secondary: Toucan purples

Drawn from the toucan's beak and plumage in the logo. Use sparingly as supporting tones in illustration, game art and gradients with the rainforest greens; never for text or UI controls.

Orchid

HEX#8054A2
RGB128, 84, 162
CMYK21, 48, 0, 36
UseBeak highlight, illustration

Dusk Plum

HEX#483A5B
RGB72, 58, 91
CMYK21, 36, 0, 64
UsePlumage shading

Deep Plum

HEX#3F1946
RGB63, 25, 70
CMYK10, 64, 0, 73
UseOutlines, dark gradients
09
Brand

Typography

Two typefaces carry the brand voice. ABC Social Condensed (Book) is the display face, used for headlines, navigation, buttons and labels, always set in uppercase. Google Sans (Regular) is the workhorse for body copy, descriptions and UI text. Fallback for both, when the brand fonts are unavailable, is Arial.

ABC Social Condensed
Display · Headlines · Buttons · Uppercase
ABCDEFGHIJKLMNOPQRSTUVWXYZ
0123456789 +–&@!?€$£
Google Sans
Body · Paragraphs · UI text
ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
0123456789 +–&@!?€$£

Type scale

Display / H1 · Social Cond · 56–96pxUnforgettable
H2 · Social Cond · 36–48pxStriking visuals
H3 · Social Cond · 24pxBonus gameplay
Body · Google Sans · 16–18px / 1.6Create unforgettable gaming experiences backed by cutting-edge technology.
Small / muted · Google Sans · 14pxCertified across jurisdictions, optimised for every device.
10
Brand

Design Elements

Interfaces are built from soft, rounded cards on translucent frosted-glass surfaces floating over the green backgrounds. Elements have no borders — separation comes from the translucent fill and blur, never from outlines. Buttons are set in the display face, uppercase, with generous padding and rounded corners.

Corners

Rounded corners everywhere: 16 px on cards and panels, 8 px on buttons and inputs, full pills on chips and badges. No sharp or cut corners.

Layering

Two background greens — Deep Jungle and Jungle. Surfaces stack as translucent white: 5% at rest, 8% on hover. No borders; hairline dividers at 12% white only where needed.

Glass

Frosted panels at 4–8% white with 8–12 px blur, used on cards and over photography and game art.

Buttons

Play now Get bonus Learn more